年度論文名稱期刊名起迄頁
2018Design a serious board game for student generated-question strategyInternational Journal of Management and Applied Science4318-21
2018The effects of serious board games on college students use of cognitive strategies.International Journal of Management and Applied Science,439-12
2018Design and develop a serous board game to engage students in reflecting daily eating habits .nternational Journal of Management and Applied Science,4313-17
2017Development of a web-based learning system to engage students in question generation activitiesInternational Journal of Future Computer and Communication63119-122
2016The effects of an online student-constructed test strategy on knowledge construction. Computers & Education94 89-101
2016Predictive effects of the quality of online peer-feedback provided and received on primary school students’ quality of question-generationEducational Technology & Society193234-246
2014Are there any joint effects of online student question generation and cooperative learning? The Asia-Pacific Education Researcher233367-378
2014The influence of perceived task value and difficulty of student question-generation on the use of learning strategies and achievement教育學刊43 183-216
2013Predictive effects of online peer feedback types on performance qualityEducational Technology & Society161 332-341
2013 Investigating the antecedents of university students’ behavioral intention to use iPad for learning. International Journal of e-Education, e-Business, e-Management and e-Learning36468-471
2012Student question-generation: The learning processes involved and their relationships with students’ perceived value 教育科學研究期刊574135-162