著作名稱: | The effects of an online student-constructed test strategy on knowledge construction. |
年度: | 2016 |
類別: |
期刊論文
Computers & Education
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摘要: | |
關鍵字: | student-constructed test strategy, knowledge construction |
著作名稱: | Predictive effects of the quality of online peer-feedback provided and received on primary school students’ quality of question-generation |
年度: | 2016 |
類別: |
期刊論文
Educational Technology & Society
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摘要: | |
關鍵字: | |
著作名稱: | Are there any joint effects of online student question generation and cooperative learning? |
年度: | 2014 |
類別: |
期刊論文
The Asia-Pacific Education Researcher
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摘要: | |
關鍵字: | |
著作名稱: | Predictive effects of online peer feedback types on performance quality |
年度: | 2013 |
類別: |
期刊論文
Educational Technology & Society
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摘要: | |
關鍵字: | |
著作名稱: | Development of a web-based learning system to engage students in question generation activities |
年度: | 2017 |
類別: |
期刊論文
International Journal of Future Computer and Communication
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摘要: | |
關鍵字: | question-generation, web-based learning system |
著作名稱: | The influence of perceived task value and difficulty of student question-generation on the use of learning strategies and achievement |
年度: | 2014 |
類別: |
期刊論文
教育學刊
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摘要: | |
關鍵字: | |
著作名稱: | Student question-generation: The learning processes involved and their relationships with students’ perceived value |
年度: | 2012 |
類別: |
期刊論文
教育科學研究期刊
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摘要: | |
關鍵字: | |
著作名稱: | Design a serious board game for student generated-question strategy |
年度: | 2018 |
類別: |
期刊論文
International Journal of Management and Applied Science
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摘要: | |
關鍵字: | |
著作名稱: | The effects of serious board games on college students use of cognitive strategies. |
年度: | 2018 |
類別: |
期刊論文
International Journal of Management and Applied Science,
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摘要: | |
關鍵字: | |
著作名稱: | Design and develop a serous board game to engage students in reflecting daily eating habits . |
年度: | 2018 |
類別: |
期刊論文
nternational Journal of Management and Applied Science,
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摘要: | |
關鍵字: | |
著作名稱: | Investigating the antecedents of university students’ behavioral intention to use iPad for learning. |
年度: | 2013 |
類別: |
期刊論文
International Journal of e-Education, e-Business, e-Management and e-Learning
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摘要: | |
關鍵字: | |
著作名稱: | Learning Concentration on Virtual Reality Learning: Scale Development and a Pilot Study. |
年度: | 2023 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | Adopting VR technology to assist teaching and learning: preparations and implementations. |
年度: | 2023 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | Exploring the effects of the collaborative and cooperative test-construction strategies. |
年度: | 2021 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | The development of augmented reality learning applications for mobile devices- An example of personal portfolio. |
年度: | 2020 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | Design Robot-Programming Activities to Engage students in the Computational Problem-solving Process. |
年度: | 2019 |
類別: |
會議論文
|
摘要: | |
關鍵字: | |
著作名稱: | Design a reflective mechanism to engage students in student-constructed test activity. |
年度: | 2018 |
類別: |
會議論文
|
摘要: | |
關鍵字: | |
著作名稱: | Development of a collaborative learning space for student generated-question Strategy. |
年度: | 2018 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | The effect of a mobile mathematical game on the mathematic learning of the student with intellectual disability. |
年度: | 2015 |
類別: |
會議論文
|
摘要: | |
關鍵字: | |
著作名稱: | Exploring the effects of Student Question-generation strategy. |
年度: | 2014 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | The design of instructional scaffolds to facilitate online project-based learning. |
年度: | 2014 |
類別: |
會議論文
|
摘要: | 10. Wu, C., Yeh, C., Wu, S., & Yong, H. (2014, Nov). TThe Workshop Proceedings of 114-119. |
關鍵字: | he design of instructional scaffolds to facilitate online project-based learning. |
著作名稱: | Effects of cooperative problem-based learning on student logic problem-solving performance. |
年度: | 2014 |
類別: |
會議論文
|
摘要: | |
關鍵字: | |
著作名稱: | Exploring the effect of worked example problem-based learning on learners’ web-technology design performance. |
年度: | 2013 |
類別: |
會議論文
|
摘要: | |
關鍵字: | |
著作名稱: | The design principles of the worked examples. |
年度: | 2013 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 應用5G新科技輔助XR共學模式之初探研究 |
年度: | 2024 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 虛擬實境融入教學對學習影響初探 |
年度: | 2024 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 情境模擬桌遊設計及形成性評鑑 |
年度: | 2018 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 遊戲融入程式教學之鷹架設計 |
年度: | 2018 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 合作學習與多媒體教材融入國小學生觀察力教學之行動研究。 |
年度: | 2014 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 國中高功能自閉症數位社會性課程教學及同儕中介策略之個案研究 |
年度: | 2014 |
類別: |
會議論文
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摘要: | |
關鍵字: | |
著作名稱: | 合作閱讀策略教學對國小三年級閱讀理解能力影響之探究 |
年度: | 2014 |
類別: |
會議論文
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摘要: | |
關鍵字: | |