國立臺南大學教師基本資料

基本資料
姓名 范光義
系所 視覺藝術與設計學系
職稱 助理教授
校內分機 709
傳真
辦公室/研究室 H206-1
E-mail kuangyi@mail.nutn.edu.tw
網址
專長/研究領域 動態圖像設計、數位影像特效、3D電腦動畫設計、動畫敘事研究
 

畢業學校國別主修學門學位修業期間
國立台灣藝術大學多媒體動畫藝術研究所中華民國動畫藝術碩士89年8月至91年6月
國立雲林科技大學設計學研究所中華民國設計學博士93年8月至103年6月

服務機關部門 / 系所職稱服務期間
中國電視公司節目部專員1993年-2003年

著作
名稱Investigating the Design Behavior of Animation Expert— the Difference of Idea Links Mode on Story Ideation
年度2011
類別期刊論文
摘要The expertsideation mode of animation story is analyzed and sorted in this study. The three animation experts are experimented by Thinking Aloud on same task, and Retrospective Interview is taken to accomplish the examination in ideation. All the detail of ideation constructs the Linkography that is used to examine the idea generation, idea move and ideation development for the various experts. It is found that the senior animator have higher ability on shaping story, making decision and solving problem, resulted from the higher density of Critical Idea and Move link, and cluster. Furthermore, it is necessary to have backward link on cluster to be a richer ideation, as a professional animator. One want to be the most senior animator, need to have a prettier practicing experience to help one to process the ideation.
關鍵字deation, Critical Move, Linkography, Animation Story, Idea Development
名稱動畫短片之角色動作冗餘研究—以「Oktapodi」為例
年度2012
類別期刊論文
摘要本研究主要目的為從傳達角度探討角色動畫短片的角色動作 Redundancy的結構,並且解析角色動作 Redundancy與影片故事結構的設計關聯。研究採用內容分析法,分析類別為角色動作 Redundancy (Action Redundancy; ACR),分析單位為秒數、影格與鏡頭。研究樣本依立意取樣,以動畫短片“ Oktapodi”進行 Redundancy之分析與探討,研究結果為:1. 主角與配角的 ACR頻率相近,顯示角色 Redundancy動作的重要。角色 ACR之眼部動作 Redundancy (Eye Redundancy;ER)、臉部與頭部動作 Redundancy (Facial and Head Redundancy; FR) 與肢體動作 Redundancy (Limb Redundancy; LR) 的狀態,可強化表演時男女性別的特徵;2. ACR的次數與頻率,可以顯示動畫短片進行的節奏。結果顯示出較多的 ACR次數剛好出現在故事的開始,與故事的轉折點;短片中當所有角色進行 ACR表演時,強化了表演張力,亦是故事發展的最高潮所在; 3. 角色動作 Redundancy結構,與影片故事結構存在一定之對應關係。角色 ACR的頻率越高,則顯示出角色在動畫影片中的重要性越高。本研究發現,在角色動畫短片之中,透過角色動作表演的 Redundancy,將可更明確地傳達故事的訊息,並且與影片的故事結構共同強化戲劇效果。
關鍵字動畫,冗餘,故事,傳達
名稱Research on the design and usability of Taiwan’s native digital reminiscence therapy application system for patients with dementia.
年度2019
類別期刊論文
摘要We developed and designed a prototype of a digital reminiscence system featuring Taiwan’s local representative reminiscence elements-memories for caregivers to accompany patients with dementia for reminiscence therapy. The goal of the study is to evaluate the applications of technologies to reminiscence therapy for person with dementia. The system was evaluated for usability and behavior observation from the perspective of patients with dementia, in order to put forward suggestions for the design of the system as a whole.
關鍵字Dementia; reminiscence therapy; cognitive stimulation therapy (CST); group therapy; usability
名稱Research on Cognitive Training of Digital Application System Introducing Reminiscence Therapy for the Experience of People with Dementia
年度2020
類別期刊論文
摘要Dementia is a very common disease among the elderly, and its main symptom is cognitive dysfunction. Relevant research suggests that the course of dementia can be delayed through non-pharmacological intervention. Therefore, the purpose of this research is to develop a cognitive training system with the aid of digital technology to help people with dementia strengthen their brain and slow their cognitive function degradation. This research cooperates with the Changhua Christian Hospital in Taiwan, and the research subjects are a total of 16 mild dementia patients with an average age of 79.6 years old, who are divided into a traditional group and a digital group. The experimental tool is the “Recall” digital cognitive application system, as developed by this research, which includes sharing nostalgic storytelling and the introduction of technology for cognitive training. There are five types of systematic cognitive training questions: quiz questions, calculation questions, puzzle questions, weight questions, and silhouette questions, which mainly train memory, logic, and concentration. After treatment, the subjects are investigated via behavior observation, questionnaires, and interviews to learn their perceptions of the usability and experience of digital cognitive application systems for patients with dementia, and the Pearson correlation coefficient is used to analyze the relevance of the four factors of the experience, namely, feel, sense, relate, and think. The results show that the experience of using this system is significantly related in the factors of sense, relate, and think. On the whole, the application system developed in this research should have benefit in the introduction of technology into reminiscence therapy for patients with mild dementia via cognitive training through games.
關鍵字Dementia, Cognitive training, Cognitive stimulation, Reminiscence therapy, User experience
名稱Exploring the Contextual Relationship of Narrating Life Stories by Elderly People.
年度2020
類別期刊論文
摘要Global aging is an important issue for global development. Elderly people should not be the burden of individual families, but the assets of the entire society. With the help of life stories or past events that elderly people often repeat, we can better understand the importance of certain things. Therefore, life review is a normal and necessary process that can help the elderly to review past experience with a rational attitude, help them to find the meaning of life, and see the essence of their life. The interviews in this study used Nvivo qualitative software to record and analyze the life stories of 4 elderly people in southern Taiwan, in order to understand the important memories and emotions in their lives, discover the background factors of elderly people recalling their life, and maintain precious human stories for families and society via recording and saving. Guiding the elderly to review their lives through nostalgic narrative has the function of storied therapy, and its values include: personal self-identification, rebuilding the integrity of life through memories, and helping the elderly to reposition themselves in a lonely life through their past experience.
關鍵字Storied therapy, Narrative gerontology, Elderly, Life narrative, Autobiographical memory
名稱Developing and Assessing the Usability of Digital Manipulative Storytelling System for School-age Children
年度2016
類別會議論文
摘要
關鍵字